ON THIS WIKI
Thermoelectric Generator
Thermoelectric Generator | |
---|---|
| |
Name | Thermoelectric Generator |
Source Mod | Immersive Engineering |
ID Name | ImmersiveEngineering:metalDevice:9
|
Type | Block |
Stackable | Yes (64) |
Blast Resistance | 45.0 |
Hardness | 3.0 |
Solid | Yes |
Transparent | No |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
The Thermoelectric Generator is a block added by the Immersive Engineering mod.
The Thermoelectric Generator uses the temperature gradients between two sources to generate RF.
Recipe[edit]
Energy[edit]
Placing a hot fluid on one side and a cold fluid on the opposing side generates energy based on the difference between the two temperatures.
Liquid [1] | Temperature (K) |
---|---|
Gelid Cryotheum | 50 |
Tinkers' Construct Glue | 200 |
Crushed Ice | 265 |
Water | 300 |
Lava | 1300 |
Tinkers' Construct Molten Metals | 1300 |
ExtraTiC Molten Metals | 1300 |
Blazing Pyrotheum | 4000 |
The following list contains other, non-fluid blocks, which can be used as sources of temperature.
Block | Temperature (K) |
---|---|
Packed Ice | 200 |
Ice | 273 |
Uranium Block | 2000 |
Yellorium Block | 2000 |
Blutonium Block | 4000 |
To calculate the RF output from the Thermoelectric Generator use the following formula:
Using lava and water: [2]
The most effective method of generating power is using Blutonium or Blazing Pyrotheum as the hot source with Gelid Cryotheum as the cold source: [2]
Usage[edit]
Thermoelectric Generator has no known uses in crafting.
Note[edit]
|
Twitter Feed
Warning: file_get_contents(/srv/common/): failed to open stream: No such file or directory in /var/www/html/skins/MMWiki/SkinMMWiki.php on line 392