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Soul Mould
Soul Mould | |
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Name | Soul Mould |
Source Mod | Thaumic Tinkerer 2 |
ID Name | ThaumicTinkerer:soulMould
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First Appearance | 1.6.4 |
Type | Item |
Stackable | No |
Soul Mould is an item added by the Thaumic Tinkerer 2 mod. It can be bound to any mob by right-clicking it. Then it can be placed in Corporeal Attractor to be used as filter.
Contents
Thaumcraft 4 Research Notes[edit]
Kinetic Attraction
[TT] How do they work?
Research aspects in this item[edit]
Thaumonomicon Entry[edit]
"Working with the telekinesis focus, you managed to apply this knowledge to create a device to attract items or living beings, like a magnet.
These two blocks have two states, north (red) and south (blue), in north mode it'll push items, or entities away; in south mode it'll pull them in.
The range of the attraction depends on the redstone signal applied to it. A lever next to it will allow for 7.5 blocks, while a current from farther away will make it shorter. In general, the attraction is equal to half the redstone signal's strength in blocks, in every direction.
You designed two devices. The Kinetic and Corporeal Attractors, these, respectively affect items and living beings.
The Corporeal Attractor involves some more complex mechanisms, to which you can access by right clicking it with a casting wand. Using a Soul Mould, you can right click on a mob to save it as a pattern, which you can set in the attractor's interface, as a filter, along with settings for child or adult animals, if available."
Recipe[edit]
Usage[edit]
Soul Mould has no known uses in crafting.
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