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Shield Projector Tier 1
Shield Projector Tier 1 | |
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Name | Shield Projector Tier 1 |
Source Mod | RFTools |
ID Name | rftools:shieldBlock
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Type | Block |
Stackable | Yes (64) |
Blast Resistance | 10.0 |
Hardness | 2.0 |
Solid | Yes |
Transparent | No |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
Shield Projector Tier 1 is a block from RFTools mod. It is used to turn Shield Template blocks into an actual shield. Shield Projector Tier 1 can maintain up to 256 shield blocks.
A Shield Projector requires RF power to maintain a shield. To create a shield, a player needs Shield Template Blocks placed in a necessary shape and a Shield Projector next to it. Right-click the Shield Projector block with a Crescent Hammer (or any compatible wrench) to turn Shield Template blocks into actual shield blocks. Right-click again to disable the shield.
In the Shield Projector's GUI a player can set specific filters for the shield, allowing to handle various entities differently. The GUI also has options for shield's block texture and redstone settings:
Entities[edit]
Entity groups include:
- All - a rule will apply to all entities.
- Hostile - a rule will apply to all hostile mobs.
- Passive - a rule will apply to all passive mobs.
- Item - a rule will apply to all items.
- Player - a rule will apply to all players. When using this option, a player can specify an IGN of a player to whom the rule will apply.
Filter Rules[edit]
The following filters can apply to the listed above groups:
- Pass - a shield will act as air blocks, letting the entity pass through.
- Solid - a shield will act like a solid wall, blocking the entities.
- Damage - an entity can pass the shield but takes damage.
- SolDmg - an entity cannot pass the shield and takes damage.
Damage Type[edit]
This setting only works with "Damage" and "SolDmg" filters.
- Generic - deals generic damage to entities.
- Player - deals damage as done by a player. This mode requires more RF power to run but mobs killed with this damage drop items and XP orbs.
Shield Texture[edit]
- Shield - uses the default semi-transparent Shield texture.
- Invisible - the shield is completely invisible.
- Solid - uses the texture of a specified block (a player has to place a block into a slot and click "Set").
Remember that despite a shield looking solid, an entity can still pass through it if matches the filter which is set to "Pass". Shield Texture is a purely cosmetic perk.
Redstone Modes[edit]
- Ignore - ignores redstone signals, the shield is constantly on.
- ON to activate.
- OFF to activate.
Note: it's very common to use shield projector with screen to turn the shield on/off.
Recipe[edit]
Usage[edit]
Shield Projector Tier 1 can be used to create the following items:
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