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Tutorial:Specific chest type content changes


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Make all records generate inside dungeon chests[edit]

Assuming you have all the default entries in the records.cfg file and the resource pack installed...

  1. Open up the chest_content.cfg file.
  2. Find the entry called dungeonchest_additions
  3. Add these lines to it (each should be on a separate line):
lootplusplus:calm1-1-1-1
lootplusplus:calm2-1-1-1
lootplusplus:calm3-1-1-1
lootplusplus:creative1-1-1-1
lootplusplus:creative2-1-1-1
lootplusplus:creative3-1-1-1
lootplusplus:creative4-1-1-1
lootplusplus:creative5-1-1-1
lootplusplus:creative6-1-1-1
lootplusplus:credits-1-1-1
lootplusplus:end-1-1-1
lootplusplus:hal1-1-1-1
lootplusplus:hal2-1-1-1
lootplusplus:hal3-1-1-1
lootplusplus:hal4-1-1-1
lootplusplus:menu1-1-1-1
lootplusplus:menu2-1-1-1
lootplusplus:menu3-1-1-1
lootplusplus:menu4-1-1-1
lootplusplus:nether1-1-1-1
lootplusplus:nether2-1-1-1
lootplusplus:nether3-1-1-1
lootplusplus:nether4-1-1-1
lootplusplus:nuance1-1-1-1
lootplusplus:nuance2-1-1-1
lootplusplus:piano1-1-1-1
lootplusplus:piano2-1-1-1
lootplusplus:piano3-1-1-1 
minecraft:record_11-1-1-1 
minecraft:record_blocks-1-1-1
minecraft:record_chirp-1-1-1 
minecraft:record_far-1-1-1 
minecraft:record_mall-1-1-1
minecraft:record_mellohi-1-1-1
minecraft:record_stal-1-1-1
minecraft:record_strad-1-1-1
minecraft:record_wait-1-1-1
minecraft:record_ward-1-1-1
  • And in the section dungeonchest_default, change the weights for the records 13 and cat to 1. They should look like this:
S:"minecraft:record_13"=1-1-1-0
S:"minecraft:record_cat"=1-1-1-0
  • Now all the records should generate in the dungeon chests.
  • You can try it out at this point by loading the game and placing down a "dungeonChest" Loot Chest. You may notice there are quite a few records in the chests now. Maybe you don't want them to overpower the other items so much. You will have to increase the weights of all the other items. Say maybe double them. You can change all the other entries in dungeonchest_default to be :
S:"minecraft:bread"=1-1-20-0
S:"minecraft:bucket"=1-1-20-0
S:"minecraft:diamond_horse_armor"=1-1-2-0
S:"minecraft:enchanted_book"=1-1-2-0
S:"minecraft:golden_apple"=1-1-2-0
S:"minecraft:golden_horse_armor"=1-1-4-0
S:"minecraft:gunpowder"=1-4-20-0
S:"minecraft:iron_horse_armor"=1-1-10-0
S:"minecraft:iron_ingot"=1-4-20-0
S:"minecraft:name_tag"=1-1-20-0
S:"minecraft:redstone"=1-4-20-0
S:"minecraft:saddle"=1-1-20-0
S:"minecraft:string"=1-4-20-0
S:"minecraft:wheat"=1-4-20-0  
  • Now the records should generate like they were generating before, but with a chance for any of them.

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