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Call of the Zephyr


Call of the Zephyr
Name Call of the Zephyr
Ritual Stones 12
Activation Crystal Weak Activation Crystal
Activation Cost 25,000 LP
Running Cost 5 LP/operation
Effect Collects items

Call of the Zephyr is a Blood Magic Ritual that collects items from the ground.

Note: In versions of Blood Magic prior to 1.0.1g, this ritual had a critical bug which could cause world corruption.[1]

Recipe[edit]

Call of the Zephyr requires 12 Ritual Stones of air and 25,000 LP to activate.

Usage[edit]

Call of the Zephyr collects items from the world in a 21x21x21 cube centered on the Master Ritual Stone. It places these items into the inventory directly above the Master Ritual Stone. Each stack collected costs 5 LP.

Reagents[edit]

The effect of the Ritual can be modified by feeding Reagents into the Master Ritual Stone. The following effects are available:

Reagent Cost Effect
Reductus 1/stack Add 60 tick delay before picking up items

Version History[edit]

  • 1.0.1g: Fixed bug that could cause world corruption.
  • 1.0.1d: Added.

References[edit]

  1. http://www.minecraftforum.net/topic/1899223-172164-blood-magic-v101e-updated-may-19/page__st__2580#entry31942844