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Call of the Zephyr
Call of the Zephyr | |
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Name | Call of the Zephyr |
Ritual Stones | 12 |
Activation Crystal | Weak Activation Crystal |
Activation Cost | 25,000 LP |
Running Cost | 5 LP/operation |
Effect | Collects items |
Call of the Zephyr is a Blood Magic Ritual that collects items from the ground.
Note: In versions of Blood Magic prior to 1.0.1g, this ritual had a critical bug which could cause world corruption.[1]
Recipe[edit]
Call of the Zephyr requires 12 Ritual Stones of air and 25,000 LP to activate.
Usage[edit]
Call of the Zephyr collects items from the world in a 21x21x21 cube centered on the Master Ritual Stone. It places these items into the inventory directly above the Master Ritual Stone. Each stack collected costs 5 LP.
Reagents[edit]
The effect of the Ritual can be modified by feeding Reagents into the Master Ritual Stone. The following effects are available:
Reagent | Cost | Effect |
---|---|---|
Reductus | 1/stack | Add 60 tick delay before picking up items |
Version History[edit]
- 1.0.1g: Fixed bug that could cause world corruption.
- 1.0.1d: Added.
References[edit]
- ↑ http://www.minecraftforum.net/topic/1899223-172164-blood-magic-v101e-updated-may-19/page__st__2580#entry31942844
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