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Millénaire

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Millénaire
Millénaire
Name Millénaire
Creator Kinniken
Latest Version 6.2.0b13 (Beta)
6.0.0b (Stable)
Minecraft Version 1.12.2 (Beta)
1.7.10 (Stable)
Website Official Site
Official Wiki
Forum Minecraft forum
Official Forum
Root Mod Stand Alone
Modpacks New World Mod Pack

Millénaire is a mod that adds complex villages with different cultures to the game. The author's statement about it is:

Millénaire is a single-player mod for Minecraft. It aims to fill the "emptyness" of single-player worlds by adding NPC villages to it, with loose 11th-century Norman, North Indian and Mayans themes and additional cultures planned.

Villages are populated with men, women and children of various kinds, who perform tasks such as trading with the player, expending current buildings or improving existing ones, cultivating crops such as wheat in Norman villages and rice in Indian ones, crafting tools and powerful amulets, etc. As the village expends, the number of villagers increases as couples have children who grow up into new adults.

Help villages grow by trading with them and be rewarded with unique items such as Normand and Indian food or statues and tapestries to decorate your house with. And if they start liking you enough, they might even build you a house of your own.

The mod has a lot to offer. By default, pressing 'M' will open the mod menu which contains information to get you started.

Millénaire is designed to add interactiveness and an increased feeling of adventure. It primarily achieves this by adding villages populated with NPC villagers, though it also adds items, custom blocks, and many quests including quest chains called the Creation Quest to set the player various challenges.

There are no 'goals' of Millénaire, the idea is to interact and trade with different cultures while bettering your reputation with them. This can lead to them building you your own home and giving you an area of land within their town to even letting you run your own village of their culture.

Villages[edit]

Main article: Villages (Millénaire)
A typical NPC village.

Villages will randomly generate and appear on the map for the player to discover when exploring the world. Any villages that are spawned when the world is created are 'independent' and the player cannot control them. Pressing 'N' will give a list of any nearby villages.

Cultures[edit]

In Millénaire, all villages are part of a certain culture. There are five cultures currently available, all of which with different aesthetic and behavioral differences:

Other Structures[edit]

Along with villages, lone buildings such as huts, ruins, and even lone lumberjacks may be generated in the world.

While some contain friendly NPC's that will trade with you and offer you shelter, others are populated with Bandits that will attack on sight. Killing them will allow the looting of their items and may yield valuable treasure.

Trading[edit]

Main article: Trading (Millénaire)

You can trade with all willing friendly NPC's. NPC's will only have a limited number of items to trade with you and will only accept certain items as payments. The items that they don't have when their village starts out may become available later when the village grows. Prices vary from village to village and culture to culture. This means that profit can be made by trading certain items in certain villages. Trading is carried out via an in-game GUI.

Quests[edit]

Quests can be given by villagers to the player. By completing these quests, the player can earn reputation, money, or items. Current quests needing to be completed can be viewed by pressing 'M'.

Creation Quest[edit]

Main article: Creation Quest (Millénaire)

The Creation Quest is one of the ultimate challenges of Millénaire. It is a series of tasks that have to be performed by the player.

The purpose of the Creation quest is to allow the player to explore the origins of the Minecraft world, and the role of the Millénaire cultures in it. It's currently unfinished but is as of now it's split into three chapters, which are in turn sub-divided into individual quests.

  1. The Sadhu
  2. The Alchemist
  3. The Fallen King

Creation[edit]

Main article: Controlled Villages (Millénaire)

A Summoning Wand can be used to generate new villages. Villages can be independent or player controlled, depending on player status and reputation. This will allow the player to order the construction of new buildings, amongst other things. The resources in these 'controlled villages' are also free for the player to use.